module Base
{

item L4D2Mag1
	{
		DisplayName = L4D2Mag1,
		DisplayCategory = SkillBook,
		ItemType = base:literature,
		Weight = 0.2,
		Icon = Magazine_Underground3,
		BoredomChange = -20,
        StressChange = -25,
		LearnedRecipes = MakeL4D2AK47;MakeL4D2M16;MakeL4D2SCAR;MakeL4D2SG552,
		StaticModel = Magazine,
		WorldStaticModel = MagazineGround,
        Tags = base:magazine,
	}

item L4D2Mag2
	{
		DisplayName = L4D2Mag2,
		DisplayCategory = SkillBook,
		ItemType = base:literature,
		Weight = 0.2,
		Icon = Magazine_Underground3,
		BoredomChange = -20,
        StressChange = -25,
		LearnedRecipes = MakeL4D2AWP;MakeL4D2MilitarySniper;MakeL4D2MiniSniper;MakeL4D2Scout,
		StaticModel = Magazine,
		WorldStaticModel = MagazineGround,
        Tags = base:magazine,
	}

item L4D2Mag3
	{
		DisplayName = L4D2Mag3,
		DisplayCategory = SkillBook,
		ItemType = base:literature,
		Weight = 0.2,
		Icon = Magazine_Underground3,
		BoredomChange = -20,
        StressChange = -25,
		LearnedRecipes = MakeL4D2Glock;MakeL4D2DesertEagle;MakeL4D2MAC10;MakeL4D2MP5;MakeL4D2UZI,
		StaticModel = Magazine,
		WorldStaticModel = MagazineGround,
        Tags = base:magazine,
	}

item L4D2Mag4
	{
		DisplayName = L4D2Mag4,
		DisplayCategory = SkillBook,
		ItemType = base:literature,
		Weight = 0.2,
		Icon = Magazine_Underground3,
		BoredomChange = -20,
        StressChange = -25,
		LearnedRecipes = MakeL4D2ShotgunWood;MakeL4D2ShotgunMetal;MakeL4D2ShotgunSpas;MakeL4D2ShotgunM1014,
		StaticModel = Magazine,
		WorldStaticModel = MagazineGround,
        Tags = base:magazine,
	}

item L4D2Mag5
	{
		DisplayName = L4D2Mag5,
		DisplayCategory = SkillBook,
		ItemType = base:literature,
		Weight = 0.2,
		Icon = Magazine_Underground3,
		BoredomChange = -20,
        StressChange = -25,
		LearnedRecipes = MakeL4D2GrenadeLauncher;MakeL4D2M60,
		StaticModel = Magazine,
		WorldStaticModel = MagazineGround,
        Tags = base:magazine,
	}

item L4D2Mag6
	{
		DisplayName = L4D2Mag6,
		DisplayCategory = SkillBook,
		ItemType = base:literature,
		Weight = 0.2,
		Icon = Magazine_Underground3,
		BoredomChange = -20,
        StressChange = -25,
		LearnedRecipes = MakeL4D2DesertEagleMag;MakeL4D2GlockMag;MakeL4D2M16Mag;MakeL4D2AK47Mag;MakeL4D2SCARMag;MakeL4D2SG552Mag;MakeL4D2M60Mag;MakeL4D2MAC10Mag;MakeL4D2MP5Mag;MakeL4D2UZIMag;MakeL4D2MilitarySniperMag;MakeL4D2MiniSniperMag;MakeL4D2AWPMag;MakeL4D2ScoutMag,
		StaticModel = Magazine,
		WorldStaticModel = MagazineGround,
        Tags = base:magazine,
	}

}